Wizards Unite

Fansite to Wizard101


TC vs. Pets - what wins?

Posted by Sophia (ninjatheurgist) on January 7, 2014 at 4:30 PM

I can hear it already. "SOPHIA! Where have you been!?"

Let me first apologize for my absence from blogging. My family has been extremely busy over the holidays, and I haven't had much time to get online. My twitter, as well, has been very inactive. Also, my health has been slacking. Often I couldn't get out of bed, and I missed several weeks of school. I'm much better now, and looking forward to get back into the swing of things, including blogging. I'm literally sitting here eating gravy and hot chocolate. Yikes.

Be prepared for some codes throughout the post. They can be redeemed at wizard101.com/promo. Keep your eyes pealed!

Let's talk about something that's been in game for ages - treasure cards. We've all used them, whether in PvP or PvE. Actually, I have an entire stockpile account, in fact, with currently 1296/500 treasure cards.

Look at me, that overachiever (pssst, look for a code in that photo).

Are treasure cards really that important, though? In several occasions, treasure cards have saved me from dying in battle. Are they more important then pets? Or the other way around?

This pet provides 15% more resist as well as three may-cast heals. Treasure cards can fit into your side deck and easily save your life during a duel, as well as a trusty pet. Most wouldn't want to give up either, but what would you choose if you had to give up one? Both can make or break a duel – so which wins? (psst, V758DLL49L38Y7M9QQ7L)

To determine, let's break down both sides and weigh the pros and cons.

Treasure cards



  • Cast timing can be controlled easily
  • Can heal entire team fully 
  • Can remove shields and help damage
  • Can be bought with gold/traded for, easily obtainable




  • Timing cannot be fully controlled
  • Success fully depends on setup
  • Can fizzle during critical time
  • Takes up casting turn

  • Can provide critical resist and important heals to keep player alive
  • Does not take up casting turn, other cards can be played
  • Heals can remove dispels and give advantage
  • Can be customized to help player fully (if player needs accuracy, pet can provide accuracy)
  • Timing is not controlled (controlled by events in the game, not by player)
  • Takes time, energy, and lots of snacks to train
  • Excellent pets are hard to attain, even with help from others
  • Can easily develop unwanted talents

It's your turn to decide, what wins? Leave a comment below explaining your choice and be entered to win 5 elucidates, 5 simplify, and 5 rebirths! Comments are due before next blog post, where winners will be posted. You may only enter once. Majority determines which is better, and will be posted on the next Tuesday post.

Good luck, and have an amazing Tuesday!

Before I go, I have one little thing to say..


Have a great day!


Categories: Sophia's Blog, General, Wizard101

Post a Comment


Oops, you forgot something.


The words you entered did not match the given text. Please try again.

Already a member? Sign In

1 Comment

Reply I101
6:13 PM on January 8, 2014 
There more codes?